Another week, another round of new developments for Metin2 SG. This time a number of updates make their way to the server, including the level 80 helms that Gameforge players have been enjoying, as well as a trio of event based robes.
The Kung Fu Robes offer no stats except for +10 movement speed. There is no Defense stat and no level limit. The three colors available reflect the colors of Asmodia, Elgoria and Pandemonia, so you can guess their usage when used with future events.
Next up are new helmets for players above level 80, and these helms all offer increased HP as a built in bonus. The helmets can be dropped in Flame Field or Heaven's Lair. They are:
War Master Helmet (Warrior)
Spider Hood (Assassin)
Magic Helmet (Sura)
Soul Shard Hat (Mage)
Spider Hood (Assassin)
Magic Helmet (Sura)
Soul Shard Hat (Mage)
To upgrade the helmets, the same upgrade materials as level 41 and 60 helmets are required. As for the stats available at each upgrade level:
+ | Defence | Max HP+ |
0 | 22 | 50 |
1 | 25 | 100 |
2 | 29 | 150 |
3 | 39 | 300 |
4 | 49 | 450 |
5 | 59 | 600 |
6 | 69 | 800 |
7 | 79 | 1000 |
8 | 89 | 1200 |
9 | 99 | 1500 |
For other tweaks, the Healer Mage's Cure skill has now had its healing power boosted, up to 30% for high powered mages. Heaven's Lair has also seen tweaked spawn settings for various rooms to try to offer more good places to level. Both of these changes come following suggestions / requests from players.
Finally, new [MOD]s are also now joining the existing team, the newbies being NightStalk3r, DutchGuy and BlashpheMy.
Via SG Board
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